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Welcome to The Platinum Hearts Scroller. Here you can find our most recent Of the Year and Of the Season winners. Happy Roleplaying! --- Member of the Year: Locke --- Character of the Year: Alastair Eisfluch --- New Characters of the Year: Mizu Morikawa and Igendai Gyakusuma --- Social Thread of the Year: A Letter for Hymn --- Combat Thread of the Year: Raise Your Spirits --- Member of the Season: Paradigm --- Characters of the Season: Byakuya Kuchiki and Klein Schwarzwotan --- Applications of the Season: Armina Willsaam and Klein Schwarzwotan --- Fight Thread of the Season: Search and Destroy --- Social Thread of the Season: Damage Assessment --- Event Thread of the Season: Midnight Assault
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Fri Jun 29, 2012 11:16 pm
The Iramasha's Hand-To-Hand: Enter Chaos Fighting Styles Clan_Symbols

Basic Information

What is the Art of The Chaos Fighting Style?
• For the most part, this is a fighting style that is unique to the Iramasha alone. It often makes use of the users physical energy, bits of Inner & Outer Chaos Energy when needed depending on the technique in question and any type of general or natural strength or power that an Iramasha may have. For the most part, this is where their speed, durability, defense and offense will often merge alongside their racial traits in order to create a large and diverse list of hand-to-hand or physical moves in order to generate: Chaos Fighting Styles. However augmented these fighting styles may be with Chaos Energy, it is also possible to use some of the techniques listed below through purely spiritual or natural means. Chaos Energy merely enhances the overall damage these blows make or any special effects.

Who benefits the most from this?
• Those have very strong general skill sheets, are skilled in hand-to-hand combat or otherwise very well versed in the art of physical fighting will see the most gains from this fighting styles. Physical energy is very key in seeing the best results without draining a person's inner or outer Chaos Energy; as it can be used in place of Inner & Outer Chaos energy along with Spiritual Energy if an Iramasha is without either of these traits. However, it also allows those who are highly trained with Chaos Energy to be able to enter the realm of hand-to-hand based combat as they'll see some benefit in learning these techniques if they are without their regular means of fighting or their powers are disabled through some sort of unknown method. In fact, any Iramasha can benefit from at least learning the basic's so that they can arm themselves with the knowledge of how to fight on a physical level against a wide variety of opponents.

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Chaos Fighting Styles
Chaos Impact

• Chaos Impact is a rather simple move Iramasha can use if they need more physical output for their punches or kicks. By summoning just a small amount of their Inner Chaos Energy, they can use that force in order to make most of their physical blows two times stronger then normally depending on how much Chaos Energy is infused with the blow they are trying to make. More skilled Iramasha can even make use of the chaos particles in the air in order to combine inner and outer Chaos Energy to make a more effective punch that can even make their hits four times stronger then usual. Therefore, even on the most basic level, Chaos Impact is a rather deadly technique if it is used in rapid succession for those who have a good mastery over Inner and Outer Chaos Energy. It is recommended for those who wish to use for prolonged periods to have a large base of Inner Chaos Energy or have knowledge on how to control the flow of Outer Chaos Energy as this can tire a person out if they intend to spam this technique.

Chaos Burst

• Chaos Burst is essentially a fighting style that increases the speed of a users punches or kick's in order to create devastating blows to anything that they happen to hit. By summoning a decent amount of Inner or Outer Chaos Energy, an Iramasha can make use of Chaos Burst in order to make each of their hits have an immense amount of swiftness and impact force that it can blow through an Arrancar's Hierro, shatter barrier's in stronger opponents or even outright blow through someone's defenses if they aren't on guard when this attack is occurring. Potentially, this technique can even be used to fight on par with both speed and physical based opponents as they are essentially getting the benefits of speed, with the devastating force of a physical user in one sharp blow. This can be used as often as an Iramasha wishes, though they should keep note of how much energy they drain from using this much like Chaos Impact and other similar techniques.

The Fist Of Chaos

• This is a pretty basic Chaos Fighting Style. By summoning a person's inner physical energy, they can channel it into their palm in order to blow through brick, steel, barrier's and pretty much anything their hand comes into contact with raw physical force. This open palm strike can also be augmented with the help of an Iramasha's Inner & Outer Chaos Energy energy working together with their spiritual energy in order to augment the overall effectiveness of this attack by two times for each set. The overall strength could be enhanced by two times from spiritual energy, the damage could be increased by two times with Inner Chaos Energy and the impact can be increased with Outer Chaos Energy simply tapping into the abundance of Outer Chaos Energy within any given area. So, as basic as this move is, if combined with other powers, racial skills or energies; it can be pretty lethal. Since, even on a raw physical level, it would most likely have enough strength to send armored characters flying for a pretty good distance with decent damage to whatever body part the Iramasha was able to strike.

Chaos Brow

For the most part, this is a simple headbutt maneuver some Iramasha like to do to create some nasty injury to their opponent. With the Iramasha's physical energy alone, Chaos Brow can be used in order to send an opponent flying for mid-range distances. This can create extreme pressure on their body in the process in order to cause additional damage from the initial blow. Which, in itself, has enough impact to make every fiber within a person's body scream in pain no matter the race. And, eventually, the pressure was generated from the releasing force that sent said opponent flying would begin to accelerate with the help of Outer Chaos Energy in order to create a dense explosion to augment the damage from the initial physical attack. So, it goes without saying that Chaos Energy can further increase the amount of effectiveness that this attack has. In fact, a common way to use Chaos Energy or Spiritual Energy with this is to simply create an explosion upon impact that leaves the user unaffected, but the target roasted into burnt remains.

Chaos Deflect

• Chaos Deflect is a move where the user's physical strength is summoned to the surface and mixed together with Inner and Outer Chaos Energy in order to effectively reflect or redirect attack's. One of the most common fashions of how Chaos Deflect is used is that it is often summoned in either of the user's hands, curled into a fist and makes use of a punch that has the capacity to redirect attacks back at an opponent or redirect them to avoid them making any damage on the user. This means it can be applied to almost any limb on their body or any part, for that matter. However, there is a more advanced version of this for Iramasha who are further along in their Chaos Energy. Starting at advanced or master level, most people who use Chaos Energy Deflect can summon their overall strength in order to create a "wave" of Chaos Deflect that is spread from every single pore in their body in a complete three sixty sphere.

What this effectively does is repel, redirect and or reflect all attacks that come into contact with this visible OR invisible sphere; depending on how skilled the person is with hiding the aura that generates from this attack. The physical strength rises to the surface with a little bit of help form Inner Chaos Energy, though it can be done with spiritual or natural talents. From there, it then spreads outwards from the person's body in order to combine with the stream of Outer Chaos Energy in order to create an attack that can be used to surprise an opponent with a sudden redirection of their attack. It can be used in all sorts of nifty situations in order to have crafty escapes, daring counter attack's against a target and even reflect things that are magical, spiritual, divine or otherwise have some sort of mystical energy akin to Chaos Energy. So, this makes Chaos Deflect a very useful tool to have in one's Chaos Fighting Style. And, for those who wish to put more Chaos Energy into it, it's even possible to extend the zone of sphere upwards of about five hundred meters in some cases with those on the Master level of Chaos Energy.

However, like most powerful techniques of this caliber, there are limitations to it. The first one being is that it can eventually make a person exhaustion as this takes physical energy out of them. That means they can become fatigued if this is used too much, their muscles can feel extremely drained as if they had pushed them to the limit and can eventually lead to the technique being ineffective if they become too exhausted to continue this feat. Moreover, in some cases, Inner Chaos Energy or Spiritual Energy is needed; so this can gradually or quickly decrease an Iramasha of their energy supply if it is abused too often in battle. It can be done more naturally in order to merge with the flow of Outer Chaos Energy, but that only increases the effects of the physical strain on the Iramasha in question. Therefore, most try to use this sparingly or when they know they can't defend against something.

Chaos Decimation

This is a seriously devastating move that is often used by advanced or Master users in Chaos Energy. Based on the fact that it generates a large amount of damage, leaves the users own base energy barely touched and requires a an immense skill of Outer Chaos Energy; it is only natural that it would be left to some of the more highly trained users. This isn't to say, however, those with lower skills cannot use it. It will simply be less powerful, cause alot more strain and more risky then someone who is well versed in the arts of Chaos Energy. In any case, Chaos Decimation begins by the user holding out each of their hands in a horizontal or vertical direction; making sure they have their hands curled up in a fist. From that point, they will need a bit of time in order to direct all flows of Outer Chaos Energy in the vicinity towards their arms and legs. Therefore, during this period, all of their limbs will begin to have some sort of glow related to the users spiritual color. For instance, if Koichi Iramasha had happened to be using this technique, then all of his limbs would be engulfed in a purple or black glow.

Then, once that phase is completed, The Iramasha in question should have been able to gather enough Outer Chaos Energy from the area in order to increase their strength temporarily by ten times. In some cases, this can be higher or lower depending on the overall skill an Iramasha has with Chaos Energy, how much Outer Chaos Energy the person was able to gather or how much damage their body currently has. In any case, they should be able to finally make use of this technique as each hit made from their bodies will have the impact force to generate large craters throughout the battlefield that can vary from the size of a pothole from a simple kick, to the size of a asteroid impact from some of the strongest people to use Chaos Energy such as Ketsu Iramasha and former Iramasha Leaders. Therefore, it is wise to to take this technique lightly as one hit can cause critical damage to most opponents if they let themselves get hit by it.

Moreover, it can even be augmented further if one was able to combine Chaos Decimation with their Inner Chaos Energy to increase the effects from two to ten times strength which explains why this move is so very lethal when applied to those who are highly versed with Chaos Energy. However, with a technique this devastating, there is bound to be a few setbacks. For starters, this move can usually only last one to three post for all users. Anything further then that can lead to serious injury without a cooldown period of one or two post depending on what the character's weakness is. In addition to that, this can also cause immense strain on the muscles, have waves of pain sore throughout a users body if they are unable to control it and has the potential to backfire on the user if they end up breaking any sort of bones or damaging their muscles while utilizing Chaos Decimation. Therefore, try to imagine the pain inflicted on yourself if you had the capacity to destroy an entire city with your fist, yet all of that is being redirected back on your body due to misuse, damage, exhaustion or other similar circumstances.

Therefore, Chaos Decimation is to be used with the utmost caution and is a highly revered Chaos Fighting Style due to it's potential damage use by those who know what they are doing with this technique, the art of Chaos Energy in general and the chance to change the tide in a battle by unleashing this devastation move

Inner Chaos Release

This is most likely one of the most powerful techniques Chaos Fighting Style has to offer and is one that is highly respected and feared in the Iramasha Clan. Inner Chaos Release begins by the user actively attempting to unleash any type of restraint they might have on their Inner Chaos Energy. So, typically they will take a widen stance and tighten each of their fist as they begin to harness whatever amount of Chaos Energy they desire to put into this technique. So, it should be noted that the minimum amount of Inner Chaos Energy that is allowed to activate this technique is roughly twenty five percent. And thusly, after a sufficient amount of energy is collected, the user will begin to see massive increases in their overall physical strength. At the lowest level, which is about a quarter of Inner Chaos Release's total power, the user will see their physical offensive capacities, defensive skills, endurance, stamina and overall durability increase by twenty five times.

That means, at even the most basic level, this technique is still something highly dangerous to unleash on to an opponent. It works on almost any level of Iramasha because The Chaos Energy that is sacrificed is converted into a force that makes an Iramasha's muscles develop to the point of being able to far exceed their normal physical limits in most cases. In addition to that, thanks to extremely large amounts of Inner Chaos Energy being forfeited, the user's strength is even able to be applied on divine creatures, spiritual beings, special powers and anything that is otherwise out of this world. Therefore, it's applications truly devastating when unleashed by those who have large quantities of Chaos Energy, are very skilled at hand-to-hand and have physical energy needed in order to guide this move to it's true potential. And even those traits can be taken even further if an Iramasha were to add their spiritual energy into the mix in order to augment their strength even further by half of whatever amount of Chaos Energy they imputed into Inner Chaos Release.

That means if an Iramasha had put in the bare minimum, which is twenty five percent, they would then receive a x25 augmentation over their physical strength and see an additional x12 augmentation from adding their spiritual energy into the mix along with any other additional resources of energy they may have. When an Iramasha begins to reach into the range of fifty percent of their Inner Chaos Energy, however, they will seen an even bigger jump in overall brute strength. Once they are able to master this level of Inner Chaos Release, their overall general skills will increase by one level. So, if they were advanced in Durability, they would become a master for however long they are able to keep this release stage up. The only boost in skill that this does not apply to is weapons skill; as this has nothing to do with what the overall purpose of this move is all about.

Moreover, if an Iramasha is able to go even further then that and reach the seventy five percent level, they'll most likely see another level unlocked in their general skill sheet if they are not Grand master. This means if one were a Master in strength previously from the augmentation boost, they'd further see an increase that would result into a Grand Master strength for a period of time. Even more important is that if one is a Grand Master or has reached this status while Inner Chaos Release is in effect, they'll be able to increase their Pain Endurance or Willpower for each level they cannot go past. So, this would mean that for every Grand Master they currently have in effect, their Will Sheet could increase one level as well. And, if those two were to be Grand Master at one point, then it would also apply to the other two will sheet sections as well in order to make sure said Iramasha in question is at peak physical condition in both mind and body when utilizing this technique to it's extreme limits.

Lastly, only those who are 0-3 to 0-2+ will be able to realize the 100% pure nature of this technique. At this point, they are likely to have a strength level with enough destructive force to possibly level entire cities, endless hordes of demon's or even take on the most powerful forces in the known universe with their physical strength alone. However, it greatly depends on the specific user in question as different Iramasha's will see different level's of effect as not all 0 tiers are created the same. Furthermore, at this point, all of their general, natural, physical and mental strengths have the potential to be maxed out. Thus putting them in a state of mind, body and soul that are in extreme harmony, their full potential in terms of physical might and pushing them towards the edge of their finalized limits when Inner Chaos Release is pushed to this extent of power by an Iramasha with enough Chaos Energy to actually realize this level of strength.

What's more chilling is the fact that if one were to reach 0-1 status, there is a legend that is said that the user would be able to activate a state so powerful that it would act as all the all the previous transformations combined into one transformed state with a two hundred times augmentation increase in strength, all senses nearly perfected and the raw force needed to wipe out entire nations, continents and possibly even the world itself with their bare hands alone. However, since there are not many Iramasha with this level of power, it is mostly just a rumor. The only thing keeping this rumored level of Inner Chaos Release alive is the fact that Kin Iramasha is said to have had the potential to reach this state based on his ridiculous level of Inner Chaos Energy that has been building up inside of his body since his training for Burning Star over four hundred years ago before his battle with the Soul King. Therefore, for the moment, no known Iramasha have been known on record to unleash this level of Inner Chaos Release; only mere speculations.

Nevertheless, though, a technique of this magnitude does NOT come without any risk, drawbacks of limitations. For starters, once an Iramasha begins increasing their general skills, for the duration of the thread their Chaos Energy and Chaos Warp will be lowered by one level. This will stay in effect for every increase they have as well. So, as their general strength increases, their Chaos Energy and overall Chaos Warp skills will be depleted. As well as that, if they decide to throw their spiritual energy into the mix, they may lose control of their powers altogether if they do not have some sort of triennial power source to further back them up. That means Iramasha should be weary of that fact, and more so Nature Iramasha, as they rely on their Nature Energy much more then most kinds of other Iramasha.

Even worse then that, even at the most basic level, the user runs the risk of injuring themselves as their bodies are constantly being taken pass their limits with each new form that is brought to the table. It can get to the point where it is not uncommon at all for the user to inflict damage upon themselves by breaking their own bones, rupturing organs from their raw force, vomiting of blood from time to time, impaired vision in some cases and possibly even death if they push themselves too far. Once more, even after they release from this form, they'll be utterly exhausted to the point where they'd need a bit of time to recover if it was during a fight. These after effects get more intense as they ascend to whatever higher form they desire. Therefore, it's bearable and manageable anywhere from 25 to 50 percent, to getting increasingly more hard to deal with for those using 55-75%. Yet alone realizing one hundred percent of Inner Chaos Release true potential or the rumored two hundred percent for those who are at 0-1 status when they make the choice to go that far in this technique's raw and awesome power.

Coupled with all of that, if a person isn't typically a hand-to-hand user, have some sort of durability or a lot of physical energy before this move is activated; they'll often have a harder time then those who are more adjusted to this style of fighting. For instance, if an Iramasha who constantly uses his powers or Chaos Energy in battle and rarely used his fist decided to activate this technique, yes they would be granted this power, but they'd fatigue faster, have more overall energy loss, the effects would be more quickened and eventually they'd be forced out of the form based on their inexperience with this type of fighting. Therefore, those who often rely on other types of powers should heed this warning before making use of Inner Chaos Release as it's most ineffective with those types of people. And, on the flip side, those who often fight with their fist, have very good durability or endurance and are skilled with hand-to-hand can last somewhat longer then anyone else who happens to activate this technique.

Lastly, this technique has no known posting limit, but the user will have to bare with extreme amounts of pain that CAN and WILL kill them if they decide to prolong this state for too long. With every post they are sustained in this form, the more often they'll run into injuries to themselves in the long run based on their body having to withstand all kinds of forced pressure, increases in muscle strength, extreme loss of Chaos Energy and all the other limits and drawbacks that come with using this power. So, more often then not, within the first three post users can begin seeing changes to their overall health. And, in a large amount of cases, they can end up dying if this is prolonged for a period of ten to twenty post. Therefore, this is a move that should be used with great caution, heavy consideration and some amount of training before hand in the other Chaos Fighting Styles before deciding to jump to this level of power. This move can be a game changer, but it can also be an end gamer if the user is too inexperienced.

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The Addition Template

If you don't see anything that you like in the above section or simply wish to have your own style added to the list, feel free to register a fighting style into the thread by filling out the template above. It should also be noted this list will increase over time as more and more techniques are added.

Chaos Fighting Style

  • Name: (What is the name of this technique?)
  • Effect: (What does this technique do?)
  • Notes: (Anything else to add? If not, omit.)


Code:
[font=Calibri][u][b]Chaos Fighting Style[/b][/u]

[list][*][b]Name:[/b] (What is the name of this technique?)
[*][b]Effect:[/b] (What does this technique do?)
[*][b]Notes:[/b] (Anything else to add? If not, omit.)[/list][/font]



The Iramasha's Hand-To-Hand: Enter Chaos Fighting Styles WVMWLOu
JJ
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Sat Jun 30, 2012 12:04 pm
Chaos Fighting Style

  • Name: Epic Punch
  • Effect: The user charges up a lot of chaos energy into one single fist, or both fists. Then, they take a step forwards, moving their arm back as they say the name of this technique. Then, their entire hand begins sparking and looks like it is coated with electricity as they slam it forwards onto the opponent. However, in reality, it is a palm thrust, not a punch; something deceptive for the enemy. If the entire palm hits into the enemy, it disperses a field around the opponent of Chaos Energy; this chaos energy continually travels along the opponent and even the user if they have not prepared themselves for it; shocking them repeatedly all over their body. This technique takes quite a good amount of chaos energy to use, as well as durability to take the after effects, and the field is dependent on how much extra energy the user puts into it. However, it has a two post down-time after being used. Interestingly, it can be charged and released faster by having a running start, stopping and throwing the energy back into one hand, and then thrusting it forwards at the opponent.
  • Notes: o_O It started as a gag but turned legit.


The Iramasha's Hand-To-Hand: Enter Chaos Fighting Styles 2nsuc510




Believe nothing, no matter where you read it or who has said it, not even if I have said it, unless it agrees with your own reason and your own common sense.
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Sat Jun 30, 2012 4:08 pm
The Iramasha's Hand-To-Hand: Enter Chaos Fighting Styles Homikapokmon2401080259
Everything looks acceptable to me, I'll add to this to the list and rename it "Epic Chaos Punch".


The Iramasha's Hand-To-Hand: Enter Chaos Fighting Styles WVMWLOu
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Thu Jul 26, 2012 11:49 pm
Chaos Fighting Style

  • Name: Chaos Stance of "Crime"
  • Effect: This is a fighting style which focuses on landing strong blows and kicks. In this stance, Kid's body is turned to the side. His right arm is pointed up towards the sky while his other arm is pointed to the ground. He also moves at a faster pace, often catching the opponent off guard. As opposed to his normal long-ranged tactics, Kid fights in a more close range way, resulting in more damage with his weapons and physical attacks. Requires small amount of chaos energy to perform it.
  • Notes: Fighting style exclusive to Death "The Kid" Iramasha. Can be learned.
Blade
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The Iramasha's Hand-To-Hand: Enter Chaos Fighting Styles Empty Re: The Iramasha's Hand-To-Hand: Enter Chaos Fighting Styles

Sun Jul 29, 2012 7:05 pm
Too obstructed in my opinion. Raising one arm to the sky and one down to the ground, both pointing in this direction would cause for hard-to-land blows. So, unless you refine it, denied.



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Tue Jul 05, 2016 8:23 pm
[adm]Archiving this since it's old. We have a new material being written up for the Iramasha.
[/adm]


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